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Old 19 December 2010, 07:06   #5
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Anakirob's Avatar
Join Date: Nov 2005
Location: Tasmania
Age: 36
Posts: 858
Originally Posted by Galahad/FLT View Post
I've been running some ideas around my head for the past few weeks.


After all, that is pretty much how Java works, so instead of jumping through hoops learning new languages, utilise the emulator cores to take advantage of the programming, graphics and music we all know already.

Any thoughts?
I have occasionally had these exact same thoughts over the last five years or so. The Amiga could be quite a capable "virtual machine".

Indeed wasn't that the idea behind AInc.'s AmigaAnywhere(tm)?

Emulation has proven that modern computing devices are more than capable handling the task. And with UAE source available then embedding the emulator in platform specific executables should be pretty straightforward.

I think the only real difficulty is licensing the Kickstart ROM's, and even then the 68k AROS project could soon eliminate this problem (fingers crossed).

What I want to know from you is: Are you thinking of making original Amiga games and marketing them beyond the confines of the Amiga community, or are you just thinking of adapting old favorites for new platforms?
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