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Old 05 December 2010, 22:18   #24
Galahad/FLT
Going nowhere

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Join Date: Oct 2001
Location: United Kingdom
Age: 44
Posts: 6,607
Quote:
Originally Posted by tomcat666 View Post
Well, if AGA could do 640x480 16bit then it would
Theres no need for it, I doubt the game would look much different in 256 colours. Lots of shades of the same colour used.
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