Thread: Editing games?
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Old 15 November 2010, 02:59   #66
richyrandall
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Join Date: Nov 2010
Location: Notts
Posts: 20
Quote:
Originally Posted by TheCyberDruid View Post
Well, I guess the easiest way might be to boot from the Workbench 3.1 disk and mount the zip file as a Harddrive. Click on 'Hard drives' and then on 'Add Directory or Archive...'. Afterwards include the zip like this :



When you start the emulation you should see a drive called CmEd310.zip on the workbench.

Yep... Got that far today...> Clicked on CMEd, and it loaded the editor.... Which got me excited...

But then when I went to load the data, I clicked on the 3rd .adf file, and it said something about some binary error...

Grrrrrr!!!

Still not figured it out...
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