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Old 01 November 2010, 22:14   #5
Cat freak
jotd's Avatar
Join Date: Dec 2004
Location: FRANCE
Age: 46
Posts: 2,245
EOB 1 & 2 has been converted to AGA by CFou! (great job!!) so I guess the asm code is a bit better than raw output.
I've got a reassemblable version of Battlechess (not really resourced, though) where I had hacked to replace trackloading by diskimage loading (to create a HD version)

BTW Cinemaware confess having lost all sources of their games

Near 1996 some editor wanted me to do a HD version of a football management game, and he sent me the asm source. I could not do anything with it (I don't remember the name of the game either!) so I either deleted it or it's lost in my backup CDs (knowing the name would help ).
I remember it was 68k assembler but the production machine was already a PC so I was having a hard time rebuilding it with phxass!!
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