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Old 28 October 2010, 21:42   #11
Cat freak
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Join Date: Dec 2004
Location: FRANCE
Age: 46
Posts: 2,173
Asman, you could try to port my version of Bagman remake (roughly converted from resourced Z80 asm to C++ gcc 4) to Amiga without SDL (SDL is slow on classic Amigas)

but it's 8-bit style so as Cammy says people are expecting more, but it's just too hard & frustrating to produce old days 16 bit quality games for the Amiga right now using the 199x techniques (trackloader/blitter/hardware banging/assembler...)
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