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Old 28 October 2010, 13:23   #234
chiark
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Join Date: Jan 2008
Location: England
Posts: 1,621
Wow. Excellent work! That is quite astonishing

The RTG driver would have to effectively blit the changes across to the framebuffer... However, your buffer isn't memory mapped so you'd have to render the whole frame unless you add appropriate calls to get to the right framebuffer location?
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