Quote:
Originally Posted by HonestFlames
Quake was the first game to really tax the FPU. EC060's don't have an FPU, which is going to cut Quake's frame-rate massively compared to the full-fat '060 due to having to emulate FPU instructions using integer operations.
SWOS etc. don't use an FPU at all, hence speeds remain good.
|
Thanks for the info, its ok for me on this system as it goes because of the way I use it that is perfect - nice fast workbench/emulators and 060 Demo's run great plus my WHDLoad (so far) works just like it did on my Blizzard 1230