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Old 29 September 2010, 13:38   #3
HonestFlames
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Join Date: Sep 2010
Location: Telford / England
Posts: 38
Quake was the first game to really tax the FPU. EC060's don't have an FPU, which is going to cut Quake's frame-rate massively compared to the full-fat '060 due to having to emulate FPU instructions using integer operations.

SWOS etc. don't use an FPU at all, hence speeds remain good.
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