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Old 12 September 2010, 22:58   #27
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Join Date: Sep 2006
Location: Germany
Age: 38
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Originally Posted by desiv View Post
Maybe it's because I remember the difference that the Math Coprocessor had on DOOM performance on the very early PCs, but I would have thought that it could make a difference in the FPS games???
Originally Posted by Doom FAQ
5A. Does DOOM benefit from a FPU for floating point calculations?
No. All calculations in DOOM 1.1 and beyond use integers. Hence, DOOM does not suffer from the Pentium floating point bug in any way.
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