Quote:
Originally Posted by TheCyberDruid
Is that due to how they are coded?
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Actually, it might be, a bit...
I don't know this, but I would assume that the SDKs for the newer systems are designed with 3D in mind...
I can imagine MS and Sony and Nintendo, as they are developing these SDKs, making sure that the 3D programming is very well supported...
Where as the 2D might not have as much support... I mean, there are almost no 2D games, so why bother???
I would think that it's possible (likely?) that the creative 2D games might have had to work around the SDKs a bit to get what they want...
Not sure, but it's possible..
desiv