View Single Post
Old 30 August 2010, 20:45   #36
desiv
Registered User
 
desiv's Avatar
 
Join Date: Oct 2009
Location: Salem, OR
Posts: 1,770
Quote:
Originally Posted by TheCyberDruid View Post
Is that due to how they are coded?
Actually, it might be, a bit...

I don't know this, but I would assume that the SDKs for the newer systems are designed with 3D in mind...

I can imagine MS and Sony and Nintendo, as they are developing these SDKs, making sure that the 3D programming is very well supported...
Where as the 2D might not have as much support... I mean, there are almost no 2D games, so why bother???

I would think that it's possible (likely?) that the creative 2D games might have had to work around the SDKs a bit to get what they want...

Not sure, but it's possible..

desiv
desiv is offline  
 
Page generated in 0.04538 seconds with 11 queries