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Old 27 August 2010, 15:04   #21
Jgames
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Join Date: Mar 2009
Location: UK
Posts: 457
You can do software rendering without DirectX and OpenGL, but it will be slow, maybe buggy, and not look as good. (and take a lot of time to develop)
But, for an education point of view, knowing how to do 3D software rendering and do some program/demo to understand it is very important. Then one can move to DirectX or other library.
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