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Old 24 August 2010, 14:38   #42
Olaf Barthel
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Join Date: Aug 2010
Location: Lehrte, Germany
Posts: 154
Quote:
Originally Posted by vulture View Post
Also another question, right now we have to disable amitcp or miami to be able to run whdload games. Will roadshow have the same issue?
I have no idea why this should be a requirement. If WHDLoad won't let you run it with a TCP/IP stack present, it might be a technical reason, or a question of policy. Without further information to explain the rationale I'm afraid I cannot answer your question
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