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Old 12 August 2010, 05:59   #7
Amiga Member
Slayer's Avatar
Join Date: Aug 2003
Location: New Zealand
Age: 49
Posts: 695

When inspiration fails set up a bounty and donate heavily!

When I discovered Warlords II wasn't coming out for the Amiga I called the actual developers/coders of the game and enquired. The coder himself said give me $50,000 and I'll do an Amiga version...

I installed Fusion on my PPC and got hold of the Mac version of Warlords II... I must say however that as far as I'm concerned they completely wrecked Warlords...

All the original needed was a vastly increased AI and a more sensible approach to bonuses or penalties in regards to the presence of individual army groups or terrain...

Some times games do not require much but more fine tuning... A Map Editor could have been good also...

But yikes, I'm running off down the road with my own story than yours, sorry about that ;-)
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