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Old 22 July 2010, 13:30   #74
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Join Date: Jul 2010
Location: London
Posts: 39
another update - if I could just get a little more of the source, then I think I could generate the .cma archive files which I originally designed to allow you to load teams in. They allow you to create a player archive file which holds up to 30 players. So I could use the data already on file to auto-generate archives for each team. You would still have to load each player in individually but it could do the trick.

The problem is, the source for this, the part of CMEd which would tell me how these archives are made, seems to be corrupted in the file I got to load.
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