Well, i'm adding music at my game engine (OCS/ECS 1Mb), because it's time to make happy my ears
In the old times i was accustomed to reserve one or two channels for the SFX and made the songs using only the free channels. But it would be great if i could use the four channels for the music and when i need to play a sfx, i only would have to send it at one channel and would take priority over the music.
I was thinking to use
The Player or another fast protracker routine, but after the first look i can not find an easy way to add SFXs. Is there any protracker routine that support this? Or can anybody advise about the most sensible way to implement this?