thanks to Boo Boo here (smarter than the average bear, clearly), I was able to access the source. I couldn't compile it though, so that may be an issue. I'd love to know how to get this in ascii, so I'll ask at the Amos factory if that is possible.
Here is an image showing you where to look in the source. This shows you all the locations in the raw data of the text of the game. It should be possible to use this to load the raw file into a more modern raw file editor, maybe even into something like Excel.
If you could remind me again which version you are using that would be great. One thing I would say though is I would definitely need to be able to compile it at some point