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Old 14 July 2010, 13:39   #12
Cat freak
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Join Date: Dec 2004
Location: FRANCE
Age: 46
Posts: 2,173
SDL is not really platform friendly. I have used the Nintendo DS port for my projects on the DS, and there are serious limitations:

- use anything else than 8-bit display and everything crawls
- no sound support. I had to hack SDL to remove audio IRQ and use a specific NDS sound system instead (maxmod)
- limited to 1 SDL interrupt server (and it does not work!)

Generally speaking, it's good but you have to degrade a lot of features to make it work. I would not rely on all SDL capabilities on small platforms.
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