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Old 06 July 2010, 12:16   #13
alexh
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Join Date: Jan 2004
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Quote:
Originally Posted by john4p View Post
But they probably didn't have these borders on 4:3 NTSC-displays.
Unknown.

Quote:
Originally Posted by john4p View Post
So the hardware-limitation of this 320x200 obviously had its seeds in the limitations of NTSC.
Most likely.

Yes I'd say most games developers were European for Amiga and ST development I'd say targeted PAL systems first and so they were drawn for square pixels. Later, developers started to target PAL 60Hz and some look more natural in this aspect ratio.

Quote:
Originally Posted by john4p View Post
If there only was this 320x200-mode even for the PAL Atari STs then obviously the PAL Atari ST games were designed with the black borders in mind.
Most, later the hackers worked out tricks to do overscan which made it into games.
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