But they probably didn't have these borders on 4:3 NTSC-displays.
So the hardware-limitation of this 320x200 obviously had its seeds in the limitations of NTSC.
Now did the game developers design their games in 320x200-mode with square or with NTSC pixels in mind?
If the Atari ST games were almost only designed for the PAL market then they created them with the black borders in mind. Were most games only designed for Europe?
edit: If there only was this 320x200-mode even for the PAL Atari STs then obviously the PAL Atari ST games were designed with the black borders in mind.
Last edited by john4p; 06 July 2010 at 10:31.