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Old 06 July 2010, 09:17   #69
TCD
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Join Date: Sep 2006
Location: Germany
Age: 39
Posts: 24,032
Quote:
Originally Posted by bippym View Post
erm I asked this before but no answer. Can the gfx be changed?
Look at post #37 bippy. I should have added '@bippy' I guess Basically yes, but it depends how many people actually use the editor. To make it clear : Yes, the gfx can be changed, but if it will be supported in the editor is another question

@jotd
I'd say that doesn't really have anything to do with the editor used, does it? But yeah, I currently have that problem and I solve it by dropping a lot of extras right at the start. The fun stuff starts with CE having multiple exits/starting points you see

Oh and yes, you can give each (not dynamically spawned) monster different health, speed and attack properties
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