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Old 26 June 2010, 01:54   #10
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Join Date: Sep 2006
Location: Germany
Age: 40
Posts: 24,015
Originally Posted by lilalurl View Post
- CPU taking the "players saved" yin-yang pickups?
I am pretty sure that I read somewhere in one of the EAB threads about CE that CPU players were supposed not to take any item that will "alter" the level (keys and players saved especially). I have seen mine do that several times.
Hmm, this would be a game issue. Don't remember how the original levels behaved, but there nothing I can do about it

Curse you for spotting it Not really, you're my next beta tester for sure It's a 'dirty' trick which secret won't be revealed (it shouldn't effect gameplay at all)

Originally Posted by lilalurl View Post
- Apparently some of those pod thingies that shoot slime balls (or whatever they are) spawn two times. As a consequence they can shoot two balls?
At first I would have thought this was done by TCD on purpose in order to increase the difficulty. But after coming back from some backtracking, I noticed some of them only had one shot then.
I wondered about that aswell and certainly will have a second look now Thanks for mentioning the backtrack bit

Originally Posted by lilalurl View Post
- Some of those stones let the shots go through and the others don't, so it is a bit obvious to know that some of them will fill a certain role. I believe this is a limitation of the game engine though.
That's a 'bug' So, well... cheers

Originally Posted by lilalurl View Post
- No "tension" music when you get near the end of the level?
Well spotted, as I haven't used the music change feature at all yet. Will do for the final version

Originally Posted by lilalurl View Post
- Would it be possible to move this node one row above? The CPU seems to like to get stuck behind it. It is not a really big deal because after a short while he is teleported but there is a short time when he is not here when his help could be useful.
Well spotted Will do that for the next version (tomorrow ).

Originally Posted by Jimbo View Post
I was lucky enough to do some beta testing, this level rocks. Thanks TCD
And a big thanks to you for having a look at the very first bits and giving some feedback Hope that you will enjoy the next levels as much as you did this one
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