View Single Post
Old 17 June 2010, 19:37   #8
Registered User
Exl's Avatar
Join Date: Jun 2008
Location: Netherlands
Posts: 117
Originally Posted by jotd View Post
Awesome! I wonder what liberty we have since some stuff is hardcoded in the exe.
A lot, actually. Most of the enemy behaviour is hardcoded obviously, but aside from that entire levels can be modified as you please. I assume there are memory constraints at some point, but with the complexity of some of the original levels those constraints will be comfortably high.
Exl is offline  
Page generated in 0.04741 seconds with 9 queries