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Old 11 June 2010, 10:58   #49
BrooksterMax
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Join Date: Sep 2009
Location: Norfolk UK
Age: 37
Posts: 360
Hello again Jamie, I played more last night and my earlier comments about my thumbs covering up some of the action was not entirely correct - it is not a problem when falling down platforms but more when you reach the base, footing. The duck is only marginally a pixel or two from the thumbs and so it can be a little tricky to see those pesky baddies.

However I had a good solid play on it and its a good platformer game faithful to its Amiga father.

By the way the music and SFX are spot on. That sound of a crunching apple gets me every time - it sounds delicious
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