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Old 19 May 2010, 17:59   #13
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,513
http://www.winuae.net/files/b/winuae_2200b3.zip

Beta 3:

- added XZ compressed file support
- Paths panel "Reset to defaults" was unreliable if more than 3 choices was available
- mouse horizontal wheel (HWheel) works in raw mouse mode, it is now always listed because for some unknown reason RID_DEVICE_INFO_MOUSE.fHasHorizontalWheel is always false, even when mouse has working horizontal scroll wheel
- fixed unreliable device switching in input test/remap mode
- fixed CD32 extra buttons not automatically getting enabled when joystick/pad was in "default" mode
- "default" was changed to "joystick" or "mouse" when switching between device types
- CD32 default button change, Red and Blue buttons are automatically read as a fire and second button if pad is read in standard 2-button mode (previously they did nothing in normal mode, required fire and 2nd button mapped)
- CD32 2-button mode 2nd button (CD32 Blue button as 2nd button) fixed, never worked previously
- Game Ports Test mode now shows mappings that have multiple input targets
- added "toggle" autofire mode to ports panel
- D3D "none" filter allows again all filter setting adjustments
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