Matt interviews Chris Avellone
Hi, folks. I'm back this week with the first installment of my interview with Chris Avellone, Creative Director of Obsidian Entertainment and lead designer of Planescape: Torment. I'm not sure how many episodes I'll do with Avellone, but the next episode will definitely focus on P:T. He also had some interesting thoughts on turn-based vs. real-time, and some good advice for new developers. Unfortunately, he wasn't allowed to talk about Fallout: New Vegas, though I did learn it will have little connection to Van Buren.
Anyway, here's the link:
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