Thread: Sierra series
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Old 28 July 2001, 01:57   #8
Give up the ghost
Join Date: Apr 2001
Location: U$A
Age: 25
Posts: 4,662
OK, then. Another flaw (of many) with their 'prized' game engine, and that is their code is so poor. A tutorial on how to un-optimize gameplay. Which is why their games are so sluggish. They have no clue about graphics compression (look how many disks their 'good graphics' games are). I can only guess that they are using uncompressed bitmaps, which is very un-Amiga. And obviously they are using a high level language (Basic? Modula? Ada?) which incorporates a lot of system crap that no game needs, so it eats up precious memory and resources, which assembly language games have better control of (when they take over the system). But no, it's just shovelware from the PC.
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