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Old 16 April 2010, 17:46   #29
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Join Date: Aug 2004
Location: Vienna / Austria
Age: 37
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Originally Posted by BuZz View Post
On the subject of porting to aros etc, I guess the license only has to be 100% aros compatible if compiled into the aros kernel. also, pfs3 is likely to contain asm im sure. Infact I think it was advertised as containing many such optimised parts, so that would need to be sorted too.
The licenses I linked to above allow inclusion in "bigger" projects (and AROS can include them). Sure that alone wont make the code work, but its a necessity to be even able to start, eg. you just arent legally capable to add code licensed under GPL in non-GPL projects.
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