Originally Posted by frank_b
There is some *really* technical stuff out there on the ST. 50 hz overscan, 8 way scrolling mapper with a 4 channel module playing on the Dark side of the spoon demo for instance.
That all requires beam synchronous code, fiddling with the sync mode register at exact places on the screen to open borders and setting the low byte of the screen address.
When you say this stuff it makes the ST sound like a 16 bit C64 - these are all the types of things required to do certain effects on the C64.
But then I suppose Tramiel did go to Atari after Commodore and from the sounds of it maybe took some engineers with him...