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Old 26 February 2010, 20:19   #53
Dan Locke
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Originally Posted by tomcat666 View Post
WHAT "hardware accelerated sprites" does lotus use? I think the only thing that sprites would be usefull in this game is the Status display, but otherwise it is all bitmaps all the time (not sure the main car is made of sprites, but I guess it is not).
Thanks for clearing that up.

Originally Posted by tomcat666 View Post
It is the Amiga Hardware that makes displaying of the road so fast since you don't really need to copy stuff around with the processor you can just change the pointers and achieve the effect. If that is not using the Amiga Hardware then I don't know what is
But that's exactly what I'm getting at. Regardless of whether you're using hardware sprites or changing pointers or whatever, it's a very basic capability of the machine - it runs better on the Amiga by virtue of running on the Amiga at all.
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