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Old 26 February 2010, 19:33   #52
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Join Date: Nov 2001
Location: Slovenia
Age: 43
Posts: 1,047
Originally Posted by Dan Locke View Post
Yeah, but that's more to do with the Amiga's hardware-accelerated sprites than with anything else. And you really can't say that a game "actually used the Amiga hardware" simply for taking advantage of one of the machine's most basic features - even garbage like Quasar uses hardware sprites.
WHAT "hardware accelerated sprites" does lotus use? I think the only thing that sprites would be usefull in this game is the Status display, but otherwise it is all bitmaps all the time (not sure the main car is made of sprites, but I guess it is not). It is the Amiga Hardware that makes displaying of the road so fast since you don't really need to copy stuff around with the processor you can just change the pointers and achieve the effect. If that is not using the Amiga Hardware then I don't know what is
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