Originally Posted by mikele
as far as I remember it was regarded as one of the kind, as its programmers managed to squeeze 256 colors out of OCS/ECS machines. Never had opportunity to give it a try, but still remember this one, because Amiga magazines ranted so much about that feature at the time.
I always wondered if this was the truth or just a marketing gimmick. When you look at the graphics they don't look they'd have 256 colours, although they are on the better side of ECS graphics in general. I mean, compare those to Simon The Sorcerer AGA for example.
Is there any way to check whether they really have 256 colours and what technique they used?
As for other games, (Super) Stardust, Capital Punishment, Wing Commander and Liberation maybe...?