Originally Posted by Dastardly
We've all seen them so many times that we barely even notice anymore, but where do the most overused ideas in games originate?
A while ago I stumbled upon this:
Game Innovation Database
At the time it was presented as a "pure" wiki. Now the presentation is a bit weird... Nevertheless, you might find some answers there.
Originally Posted by pubzombie
a bullet touches you and you die. it has to be that way or its a farce and i get p*ssed off.
You should look for games with an instagib gameplay mode then (Quake series, UT series).