View Single Post
Old 04 January 2010, 13:08   #3
Leffmann

 
Join Date: Jul 2008
Location: Sweden
Posts: 2,084
AB3D was great and might have had well optimized code, but I disagree that it used the hardware capabilities to their fullest as such. I would say SotB 3, Risky Woods, Lionheart and in particular Agony are good examples of games that try to use every trick and clock cycle available.
Leffmann is offline  
 
Page generated in 0.03937 seconds with 10 queries