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Old 03 January 2010, 18:23   #15
pubzombie
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Join Date: Dec 2008
Location: westmids
Posts: 814
I agree, we dont need to have horsepower to tell stories in games. in some respect horsepower could have been used to make better conversation trees and npc ai than graphics in rpg and point and click games. I am not a programmer but would gladly be involved in any amiga designed product.
I realloy deal in theory, originally history and military based games and have only just picked up the mantle of narratologist.
A guy called Espen Aarseth is currently a leading thinker in this field
anybody who is interested can see his latest work here
http://vimeo.com/7097715
steve

Last edited by pubzombie; 03 January 2010 at 21:40. Reason: spelling
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