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Old 02 January 2010, 04:55   #16
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Join Date: Apr 2006
Location: Sydney / Australia
Posts: 99
I believe the Amiga version of Heroes of the Lance is a port of the Atari ST code.

The loader program sets up the exception vector table so that certain functions (loading data from disk, for example) are called from the main program via a 68000 TRAP instruction. I've heard that system functions are accessed through TRAPs in the ST operating system, and I'm fairly certain that using TRAP wasn't very common on the Amiga, which makes me suspect they just used a lot of the source from the ST version directly in the Amiga version without modification.
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