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Old 31 December 2009, 21:32   #9
kamelito
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Join Date: May 2006
Location: France
Posts: 829
Another world was Amiga at first

Check this out :

http://www.anotherworld.fr/anotherwo...ther_world.htm
The only thing first done on Atari ST was :

"The first thing I did was to write a polygon routine on Atari ST in order to make sure this technique would work. I had already worked at the 68000 assembler for a few months, and after a week of writing, performances were getting right, at about 10 displayed polys per 50 frames per second. That was good enough."
kml


Quote:
Originally Posted by superturrican2 View Post
Another World was programmed on AtariST. It can be a direct conversion since based on the same code.
No Second Prize was programmed on AtariST, too.

Double Dragon 2 seems an AtariST 1:1 conversion.

I believe that games produced by Psygnosis and Core (Leander, BloodMoney) are not direct conversions AtariST->Amiga, maybe Amiga->ST ? =)

Fire & Ice seems to have been developed using the features of each machine. (anyway STE should have blitter and hardware scrolling).

certainly, GoldenAxe is NOT a direct conversion.
I believe the same for CannonFodder, Lemmings, Lotus 1/2/3, Sensible Soccer, Stardust, Trools, Zool, and Ghosts'n'Goblins... they are NOT direct conversions, I suppose...

I have to check these:
AtomicRobo-Kid
BattleChess
BattleSquadron
Deliverance
Formula 1 GP (Microprose)
Gods
Monkey Island
Motorhead
Pang
ParasolStars
RiskyWoods
Rodland
Shadow Dancer
Speedball 1/2
Super Cars 1/2
SWIV
Toki
Zak McKracken
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