Originally Posted by Cammy
I want a Natami so I can make an Amiga game with more than 16 colours per playfield in dual playfield mode. And use more sprites with more colours!
The playfields will work that way but not the sprites. Sprites are only included for AGA compatibility and will still be limited to 16 colors since 256-color BOBs will already be about 50 times faster than 8-bitplane BOBs used to be (God willing). Also the Tami 3D texture mapper core can rotate and alpha-blend BOB images in realtime even if you're not using 3D graphics at the time.