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Old 09 December 2009, 02:55   #243
TCD
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Join Date: Sep 2006
Location: Germany
Age: 39
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Quote:
Originally Posted by Dan Locke View Post
I have, extensively. The item puzzles are essentially a far more complicated version of the key-and-lock combinations in other games - they're a way to get further into the levels. You spend far more time running, jumping, rolling, and shooting than you do manipulating items. And what about the courier and escort missions in New Washington?
Yes, yes I see how that is in Prince of Persia now...

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Originally Posted by Dan Locke View Post
Whatever floats your boat.
For sure. Hope I never find out what floats yours

Quote:
Originally Posted by Dan Locke View Post
So what is it then? A board game? And that's the exact same movement system that Prince of Persia employs.
Wait... does that mean every game that uses a button to fire a weapon is like Contra? Heck! Then it's a Contra/Prince of Persia/Zelda clone! I never thought about it that way.
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