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Old 05 December 2009, 03:47   #23
adolescent
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Join Date: Feb 2002
Location: Redondo Beach, CA
Age: 46
Posts: 1,064
Looks like there is a flag to bypass the protection in SCUMMVM but it is disabled by default. I don't have Future Wars or time to compile and test though.

engines\cine\main_loop.cpp:
Code:
       globalVars[VAR_BYPASS_PROTECTION] = 0; // set to 1 to bypass the copy protection
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