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Old 15 November 2009, 04:28   #7
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Join Date: Feb 2009
Location: london/england
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Originally Posted by gary View Post
That is probably because he wasn't using the Anim5 format which allows for better compression (smaller file size) but requires more CPU time to decompress and play the animation back. The Anim7 format requires less CPU but a larger file. I think the CDXL format had no compression.

Yes, and an A1000 running a 2/4/8/16 color anim would be OK depending on the animation+compression method. 32 colours and Ham6 would be more difficult but it can be done. I achieved around 10fps but forgot to mention that I had some fast RAM and softkicked to KS2.0 - but it was a 7mhz 68000 A2000.

I really doubt it unless you upgrade the 7mhz 68000 CPU. The hard drive speed is not the biggest problem - it is the CPU. I added a 28mhz 68000 accelerator to an Amiga 2000 while testing animation playback and the hard drive read/write increased dramatically. This was using an old A590 interface with a 100 meg scsci hard drive (not an 'XT' drive which may be too slow).
What about if we did the old ST trick of just blitting single pictures into memory from a very fast CF card....then you need zero CPU time except to actually display an image in sequence and then the next.
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