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Old 07 November 2009, 14:17   #195
8bitbubsy
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Quote:
Originally Posted by TheCyberDruid View Post
Okay, while we're at it, can someone explain me why the Cannon Fodder title tune sounds that awful on the SNES with the superior sound HW? Won't revive the Gods topic again, but... you know
Good question. Maybe because of the heavy use of large samples, albeit the SNES' sound RAM is 64kB? I guess they needed to turn the quality of the samples down a whole lot!
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