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Old 07 November 2009, 13:47   #183
Hungry Horace
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Originally Posted by 8bitbubsy View Post

The chip itself, maybe, but the Amiga hardware doesn't take 100% use of its capabilities... Imagine SPC700 with 1024kB memory... See?
no, that doesnt make sense. the chip (hardware) can do it but the hardware doesnt?

i'm not talking about using 12-bit here. but high frequency 8-bit sound. what matters is how the capabilites of the hardware are used (by programmers) and have very little to do with the hardware specs.

Besides, we're pretty much discussing the game music, aren't we?
No, i'm talking about audible quality, not compositional style. Whilst 16-bit playback is preferable, Paula is still incredibly capable in 8-bit modes.

Originally Posted by Graham Humphrey View Post
More to the point... what does this all have to do with platformers?
good point. sorry about that - didnt see that the thread could go any further off-topic though!
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