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Old 09 October 2009, 02:34   #11
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Join Date: Aug 2005
Location: Germany
Age: 46
Posts: 10,878
Originally Posted by Deleauvive View Post
"Deformed" is a bit exaggerated, "shinier" I would say.

May I ask is it 16 or 32-bit bilinear you've set there R-N ?
Did you modify the extra settings (transparency) in any way ?
Is it HiRes or lowRes ?
Line Mode Scanlines, no D3D filter.
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