Don't really care about controls in an adventure game, unless they render the whole game unplayable. The MI 1 Special Edition has an awful mouse interface, but still the game was playable with it (and by using the keyboard). Looking at MI 4 I'm much more concerned about the story and puzzles. I think that the 'Tales' aren't that bad storywise and I quite enjoyed them (of course they still aren't a MI 1 or 2).
My two cent