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Old 12 September 2009, 21:33   #43
mai
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Join Date: Feb 2008
Location: Federativnaya Respublika Germaniya
Posts: 4,994
Quote:
Originally Posted by andreas View Post

That aside, if LAMER is responsible to block destruction, it should also be renamed [b LAMER] or sort of thing.
Because it might matter whether a block only contains LAMER! or whether it's just a byte that has to be switched so that the disk works again, respectively so that the block checksum is OK again.
Ok, maybe you are right, but i have different opinion, because
we should try to use general [b] descriptors, in this case "[b checksum error].
Let me try to explain.
In your example, you would prefer to use "[b Lamer]", by the way, we would create a new [b] descriptor, its not used in current Amiga games dat until now.
Also you could use "[b corrupt file]" or "[corrupt gfx]" and this causes
thousands of different descriptors for one and the same main error.
If we have a general solution, then the user knows, if he use a disk with
[b] flag, then its possible that he get problems with this disk.

...remember, its my own opinion.
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