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Old 26 August 2009, 16:47   #15
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Join Date: Mar 2009
Location: UK
Posts: 338
Actually, we need someone who knows about those cartdrige consoles or computers or aracde developpement to clarify;
because, if the rom are copied directly to vram, without double buffering(That needs ram as big as vram), the drawing transitions (background, forground, sprites, text etc...) will flicker the screen...normally; unless the copy it is done very very fast on one go. If the system can keep up with a steady fast frame rate, the player will see nothing, else, the player will see background drawn first, then sprites one after one, then text after etc... if the game happens to slow down badly.
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