Good evening all,
I might as well reveal that the result of many hours of laboured love is finally coming together, and I have completed a working / usable version of my Bloodwych Editor for the Amiga.
A demonstration video can be found here:
[ Show youtube player ]
or for others, some pics
Map Editor Picture
Editing Scrolls Picture
Object Editor Picture
Object Stack Editor Picture
Champion Stats Editor Picture
Inventory Editor Picture
Champion Spells Editor Picture
Monsters Editor Picture
Monsters Form Editor Picture
Layout Editor Picture
Download of the editor is available on private request (PM me or visit the Bloodwych Editor forum
), until such time as I am happy that it is stable/complete enough for release (which, thankfully, it very nearly is)
Features full editing of;
Map Layouts / Sizes
Map Data including Wall Scrolls
Event Trigger Pads
Champion's Stats & Spells
Champion's Start Position
Number of Monsters
Monster's Form (shape)
Objects in Stacks
Object Stack Positioning, including shelves
... together, I think these are all that is required to create completely new Bloodwych levels. Tests so-far have been very positive.
I still have a few final tweeks etc to add, but would appreciate any feedback / support I can get from any other hardened Bloodwych fans, or people interested in this project. This is why I am posting here.
I am obviously building up my own brand-new level set which I will also be releasing, probably alongside the Editor, as a demonstration of what is possible.
I guess there are two potential things which I could always use more help in;
- Editor users / Map designers.
- Playtesters of new maps. (preferably, people who know the game well)
There's no fixed timescale or anything, it would just be great to have some feedback. the man Bloodwych
who we all know & love has been helping so far, but like the rest of us, has a life to live... this is why any
input great or small from anyone else would be just marvellous.
In the future, I would like to adapt this Editor to work on PC/Atari versions, or at least create an accompaniment program which could patch my updated data into those 2 versions of the game. if anyone thinks they might be able to help here, give me a shout.