Any other user of DOG ?
There's a trick to secure profiles when one creates them from the generic one. Problem is duplicating the profile isn't always reflected in the profiles folder as a new profile creation
I usually leave an explorer Window opened on this profiles folder to make sure the changes are well implemented.
Once I have given a name to my profile (and created a corresponding .conf file), hit OK, the profile will probably have a name like this : Generic1.prof
I Duplicate it AGAIN and it will bear the name of my game
Only then I allow myself remove the previous one
After having done so with creating/editing all my profiles (or halfway if you have lots of them), simply use the rather basic database implementation to save all of them at once.
-> Profiles Menu / Export all profiles to this file "DOG.ddb", that does the trick
- Dfend users are welcome to try DOG, their profiles can be imported
- On some occasions, using a frontend is not the best option
- I'll stick to v1.53 for now, too bad there are so few info. about a next release
- DOG was first coded with Lazarus (a freepascal IDE) and apparently Erik is switching all dev. to Delphi (thanks to Skalogryz for this info)