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Old 17 August 2009, 23:27   #9

Bloodwych's Avatar
Join Date: Jun 2001
Location: I'm behind you!
Posts: 3,763
Not too many - it's not as if you can't recognize the game anyway.

It's not an issue on the ClassicWB ADV and ADVSP, as they use less wide fonts and the 320x256 IFF pictures fit fine on the square pixel screen (640x512) without resizing.

I'll test performance differences between the two sizes.

I'm also playing with 256 vs 128 colour IFF files. I've looked at both, and there isn't much difference between 256 vs 128 images even on AGA snapshots. You have to look hard to notice the difference. The reason for lower colours is better pen management (rarely are there a full 256 colours free on a Workbench screen) and perhaps better performance?

Decisions, decisions.
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