Thread: Ambermoon
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Old 14 July 2009, 13:27   #211
Don_Adan
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Join Date: Jan 2008
Location: Warsaw/Poland
Age: 49
Posts: 915
Quote:
Originally Posted by StingRay View Post
Why do you need to use btst for absolute memory locations in your players? It should be $6 anyway. Your instruction is illegal.
This is not btst for absolute memory locations, this is btst for choose left (bit 0 or 3) or right (bit 1 or 2) channel, easy to check with EP or DT. This was strange instruction for me, when I seen this code first time in Gaelan Griffin Music-X Driver source code. But it works OK, AsmOne can assemble this instruction too.
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